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Master of Science (Cand. Scient.)

The Master of Science was an ekstra 4 semesters on top of the Bachelor.

Direct focus:
Education and research, combining technology and creativity as a means of designing
new processes and tools for art, design, education and entertainment, meeting the requirements of contemporary media industry.


Interdiscilinary:
Acknowledging that mastering and combining such a variety of disciplines requires a
strong technological foundation, both in theory and in practice.

Technologies learnt:
Music. Film. Animation. Games.

Education based on:
Human and computational perception, audio-visual effects, animation and computer
games, immersive systems and ubiquitous computing.